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Dudas y pedido


Pirucho XP-007

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Buenas, quien me puede facilitar las texturas de firma y logo de drunk gaming.

Y dos, me pueden explicar cuales son los limites de precache y carga del servidor para una partida (mapa). Ya que me interesa aportar uno de mis mapas de mi catalogo de los que creo.

 

Para los que tengan una idea de lo que me refiero, es la carga que tiene el servidor en un mod o partida, por ejemplo en los mapas ese así:

Object names  Objects/Maxobjs  Memory / Maxmem  Fullness
------------  ---------------  ---------------  --------
models             77/512         4928/32768    (15.0%)
planes          10132/32768     202640/655360   (30.9%)
vertexes        28355/65535     340260/786420   (43.3%)
nodes            9244/32767     221856/786408   (28.2%)
texinfos         3375/32767     135000/1310680  (10.3%)
faces           19077/65535     381540/1310700  (29.1%)
* worldfaces    18092/32768          0/0        (55.2%)
clipnodes       21093/32767     168744/262136   (64.4%)
leaves           6481/32760     181468/917280   (19.8%)
* worldleaves    5743/8192           0/0        (70.1%)
marksurfaces    28416/65535      56832/131070   (43.4%)
surfedges       92967/512000    371868/2048000  (18.2%)
edges           48854/256000    195416/1024000  (19.1%)
texdata          [variable]    9697734/33554432 (28.9%)
lightdata        [variable]          0/50331648 ( 0.0%)
visdata          [variable]          0/8388608  ( 0.0%)
entdata          [variable]      35699/2097152  ( 1.7%)
* AllocBlock       75/64             0/0        (117.2%)
319 textures referenced
=== Total BSP file data space used: 11993985 bytes ===
Wad files required to run the map: (None)
9.62 seconds elapsed

Aunque en el consola del servidor/cstrike es diferente, pero una nocio hay :v

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